spines.h
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25// LIC//====================================================================
26// Header file for spine nodes, elements and meshes
27
28// Include guards to prevent multiple inclusion of the header
29#ifndef OOMPH_SPINES_HEADER
30#define OOMPH_SPINES_HEADER
31
32
33#include <string>
34
35// oomph-lib headers
36#include "nodes.h"
37#include "elements.h"
38#include "mesh.h"
39#include "geom_objects.h"
41
42namespace oomph
43{
44 //=================================================================
45 /// Spines are used for algebraic node update operations in free-surface
46 /// fluid problems: They form the back-bones along which nodes in a
47 /// a free-surface mesh are located. Typically, the free surface is
48 /// located at the "end" of the spine; the nodes in the interior
49 /// of the mesh are located at fixed fractions along the spine. The
50 /// key Data member of the Spine object is its "height" --
51 /// usually an unknown in the problem -- which is used by the
52 /// SpineNode's node update function to update the SpineNode's position.
53 ///
54 /// In more complex problems (such as the case where a fluid layer is
55 /// deposited on an elastic body), the node update function can depend on
56 /// additional information, such as the GeomObject representation of the
57 /// elastic body, and additional Data objects wich
58 /// specify the position on the GeomObject from which the Spine
59 /// emanates. The Spine class therefore provides storage for
60 /// pointers to GeomObjects and storage for any additional geometric
61 /// Data that may be required during node update operations.
62 //=================================================================
63 class Spine
64 {
65 public:
66 /// Default constructor: Create the Spine and initialise its
67 /// height to zero.
69 {
70 Geom_data_pt.resize(1);
71 // Create Data for height. By default it's free
72 Geom_data_pt[0] = new Data(1);
73 }
74
75 /// Constructor: Create the Spine and initialise its
76 /// height to the specified value
77 Spine(const double& height)
78 {
79 Geom_data_pt.resize(1);
80 // Create Data for height. By default it's free
81 Geom_data_pt[0] = new Data(1);
82 // Set value
83 Geom_data_pt[0]->set_value(0, height);
84 }
85
86 /// Constructor: Create the Spine and initialise its
87 /// height to the specified value. Store the vector of (pointers to)
88 /// the additional geometric Data that is required during
89 /// the node update operation for this Spine.
90 Spine(const double& height, const Vector<Data*>& geom_data_pt)
91 {
92 // Find the number of geometric data passed
93 const unsigned n_geom_data = geom_data_pt.size();
94 // Now allocate enough storage for the spine height and additional
95 // geometric data
96 Geom_data_pt.resize(n_geom_data + 1);
97
98 // Create Data for height. By default it's free
99 Geom_data_pt[0] = new Data(1);
100 // Set value
101 Geom_data_pt[0]->set_value(0, height);
102 // Add the additional geometric data
103 for (unsigned i = 0; i < n_geom_data; i++)
104 {
106 }
107 }
108
109 /// Constructor: Create the Spine and initialise its
110 /// height to the specified value. Store the vector of (pointers to)
111 /// the additional geometric Data that is required during
112 /// the node update operation; also store vector of (pointers to)
113 /// GeomObjects that is required during the node update operation
114 /// for this Spine
115 Spine(const double& height,
119 {
120 // Find the number of geometric data passed
121 const unsigned n_geom_data = geom_data_pt.size();
122 // Now allocate enough storage for the spine height and additional
123 // geometric data
124 Geom_data_pt.resize(n_geom_data + 1);
125
126 // Create Data for height. By default it's free
127 Geom_data_pt[0] = new Data(1);
128 // Set value
129 Geom_data_pt[0]->set_value(0, height);
130 // Add the additional geometric data
131 for (unsigned i = 0; i < n_geom_data; i++)
132 {
134 }
135 }
136
137
138 /// Destructor: Wipe Data object that stores the
139 /// Spine height. All other objects (geometric Data and
140 /// geometric objects) were created outside the Spine
141 /// and must be deleted there.
143 {
144 // Kill spine height
145 delete Geom_data_pt[0];
146 }
147
148
149 /// Access function to spine height
150 double& height()
151 {
152 return *(Geom_data_pt[0]->value_pt(0));
153 }
154
155 /// Access function to Data object that stores the spine height
157 {
158 return Geom_data_pt[0];
159 }
160
161 /// Access function to Data object that stores the spine height
162 /// (const version)
164 {
165 return Geom_data_pt[0];
166 }
167
168
169 /// Number of geometric Data that is involved in the
170 /// node update operations for this Spine
171 unsigned ngeom_data()
172 {
173 return Geom_data_pt.size();
174 }
175
176 /// Set vector of (pointers to) geometric Data that is
177 /// involved in the node update operations for this Spine.
178 /// Wipes any previously existing geometric Data.
180 {
181 unsigned n_geom_data = geom_data_pt.size();
182 Geom_data_pt.resize(n_geom_data + 1);
183 for (unsigned i = 1; i < n_geom_data; i++)
184 {
186 }
187 }
188
189 /// Add (pointer to) geometric Data that is
190 /// involved in the node update operations for this Spine
192 {
193 Geom_data_pt.push_back(geom_data_pt);
194 }
195
196 /// Return i-th geometric Data that is involved in the
197 /// node update operations for this Spine
198 Data*& geom_data_pt(const unsigned& i)
199 {
200 return Geom_data_pt[i];
201 }
202
203 /// Return i-th geometric Data that is involved in the
204 /// node update operations for this Spine. Const version
205 Data* geom_data_pt(const unsigned& i) const
206 {
207 return Geom_data_pt[i];
208 }
209
210 /// Return the vector of geometric data
215
216 /// Number of geometric objects that is involved in the
217 /// node update operations for this Spine
218 unsigned ngeom_object()
219 {
220 return Geom_object_pt.size();
221 }
222
223 /// Set vector of (pointers to) geometric objects that is
224 /// involved in the node update operations for this Spine
226 {
227 unsigned n_geom_object = geom_object_pt.size();
229 for (unsigned i = 0; i < n_geom_object; i++)
230 {
232 }
233 }
234
235 /// Add (pointer to) geometric object that is
236 /// involved in the node update operations for this Spine
241
242 /// Return i-th geometric object that is involved in the
243 /// node update operations for this Spine
244 GeomObject*& geom_object_pt(const unsigned& i)
245 {
246 return Geom_object_pt[i];
247 }
248
249 /// Return i-th geometric object that is involved in the
250 /// node update operations for this Spine. Const version
251 GeomObject* geom_object_pt(const unsigned& i) const
252 {
253 return Geom_object_pt[i];
254 }
255
256 /// Return the vector of all geometric objects that affect this
257 /// spine
262
263 /// Number of geometric parameters that are involved in the
264 /// node update operations for this Spine
266 {
267 return Geom_parameter.size();
268 }
269
270 /// Set vector of geometric parameters that are
271 /// involved in the node update operations for this Spine.
272 /// Wipes any previously existing geometric parameters
277
278 /// Add geometric parameter
279 /// involved in the node update operations for this Spine
281 {
283 }
284
285 /// Return i-th geometric parameter that is involved in the
286 /// node update operations for this Spine
287 double& geom_parameter(const unsigned& i)
288 {
289 return Geom_parameter[i];
290 }
291
292 /// Return i-th geometric parameter that is involved in the
293 /// node update operations for this Spine. Const version
294 const double& geom_parameter(const unsigned& i) const
295 {
296 return Geom_parameter[i];
297 }
298
299
300 private:
301 /// Data that stores the spine height
302 // Data* Spine_height_pt;
303
304 /// Vector that stores the pointers to additional geometric Data
306
307 /// Vector that stores the pointers to geometric objects that is
308 /// involved in the node update operation
310
311 /// Vector that stores doubles that are used in the geometric updates
313 };
314
315
316 // Forward declaration
317 class SpineMesh;
318
319
320 //=====================================================================
321 /// Class for nodes that live on spines. The assumption is that each Node
322 /// lies at a fixed fraction on a single spine (although more complex
323 /// behaviour could be included by adding more variables to the spine).
324 /// In general, more complex node updating should be handled by the classes
325 /// implemented for algebraic node updates.
326 //=====================================================================
327 class SpineNode : public Node
328 {
329 private:
330 /// Private internal data pointer to a spine
332
333 /// Private double that represents the fixed fraction along the spine
334 double Fraction;
335
336 /// Pointer to SpineMesh that this node is a part of.
337 /// (The mesh implements the node update function(s))
339
340 /// ID of node update function (within specific mesh -- useful if there
341 /// are multiple node update functions, e.g. in two-layer problems.
343
344
345 public:
346 /// Steady Constructor, initialise pointers to zero
347 SpineNode(const unsigned& n_dim,
348 const unsigned& n_position_type,
349 const unsigned& initial_nvalue)
351 Spine_pt(0),
352 Fraction(0),
353 Spine_mesh_pt(0),
355 {
356 }
357
358 /// Unsteady Constructor, initialise pointers to zero
360 const unsigned& n_dim,
361 const unsigned& n_position_type,
362 const unsigned& initial_nvalue)
364 Spine_pt(0),
365 Fraction(0),
366 Spine_mesh_pt(0),
368 {
369 }
370
371 /// Access function to spine
373 {
374 return Spine_pt;
375 }
376
377 /// Set reference to fraction along spine
378 double& fraction()
379 {
380 return Fraction;
381 }
382
383 /// Access function to ID of node update function (within specific mesh)
385 {
386 return Node_update_fct_id;
387 }
388
389 /// Access function to Pointer to SpineMesh that this node is a part
390 /// of and which implements the node update function(s)
392 {
393 return Spine_mesh_pt;
394 }
395
396 /// Access function to spine height
397 double& h()
398 {
399 return Spine_pt->height();
400 }
401
402 /// Overload thet node update function, call
403 /// the update function in the Node's SpineMesh
404 void node_update(const bool& update_all_time_levels_for_new_node = false);
405
406 /// Return the number of geometric data, zero if no spine.
407 unsigned ngeom_data() const
408 {
409 if (Spine_pt)
410 {
411 return Spine_pt->ngeom_data();
412 }
413 else
414 {
415 return 0;
416 }
417 }
418
419 /// Return the number of geometric objects, zero if no spine.
420 unsigned ngeom_object() const
421 {
422 if (Spine_pt)
423 {
424 return Spine_pt->ngeom_object();
425 }
426 else
427 {
428 return 0;
429 }
430 }
431
432 /// Return the vector of all geometric data
434 {
435 return &(Spine_pt->geom_data_pt(0));
436 }
437
438 /// Return the vector of all geometric objects
440 {
441 return &(Spine_pt->geom_object_pt(0));
442 }
443 };
444
445
446 ///////////////////////////////////////////////////////////////////////
447 ///////////////////////////////////////////////////////////////////////
448 ///////////////////////////////////////////////////////////////////////
449
450
451 //=======================================================================
452 /// A policy class that serves only to establish the interface for
453 /// assigning the spine equation numbers
454 //=======================================================================
456 {
457 public:
458 /// Empty constructor
460
461 /// Emtpty virtual destructor
463 };
464
465
466 //========================================================================
467 /// The SpineElement<ELEMENT> class takes an existing element as a
468 /// template parameter and adds the necessary additional functionality to
469 /// allow the element to be update using the Method of Spines.
470 /// A vector of pointers to spines and storage for the local equation
471 /// numbers associated with the spines are added to the element.
472 //========================================================================
473 template<class ELEMENT>
475 : public ElementWithSpecificMovingNodes<ELEMENT, SpineNode>,
476 public SpineFiniteElement
477 {
478 private:
479 /// Array to hold the index of the geometric data associated with
480 /// the spine height of the spine that affects the n-th node
482
483 /// Complete the setup of additional dependencies. Overloads
484 /// empty virtual function in GeneralisedElement to determine the "geometric
485 /// Data", i.e. the Data that affects the element's shape.
486 /// This function is called (for all elements) at the very beginning of the
487 /// equation numbering procedure to ensure that all dependencies
488 /// are accounted for.
490
491
492 public:
493 /// Constructor, call the constructor of the base element
500
501 /// Constructor used for spine face elements
502 SpineElement(FiniteElement* const& element_pt, const int& face_index)
503 : ElementWithSpecificMovingNodes<ELEMENT, SpineNode>(element_pt,
504 face_index),
507 {
508 }
509
510 /// Destructor, clean up the storage allocated to the local equation numbers
512 {
514 {
515 delete[] Spine_geometric_index;
516 }
517 }
518
519 /// Return the local equation number corresponding to the height
520 /// of the spine at the n-th node
521 inline int spine_local_eqn(const unsigned& n)
522 {
523#ifdef RANGE_CHECKING
524 const unsigned n_node = this->nnode();
525 if (n >= n_node)
526 {
527 std::ostringstream error_message;
528 error_message << "Range Error: Node number " << n
529 << " is not in the range (0," << n_node - 1 << ")";
530 throw OomphLibError(error_message.str(),
533 }
534#endif
535
536#ifdef PARANOID
537 // If there is no spine then you can't get the local equation
538 if (Spine_geometric_index[n] == this->ngeom_data())
539 {
540 std::ostringstream error_stream;
541 error_stream << "SpineNode " << n
542 << " does not have a Spine attached,\n"
543 << "so you can't get its local equation number.\n"
544 << "Check that the Mesh is correctly associating Spines "
545 "with is Nodes\n";
546 throw OomphLibError(
548 }
549#endif
550 return this->geometric_data_local_eqn(Spine_geometric_index[n], 0);
551 }
552 };
553
554 //=======================================================================
555 /// Explicit definition of the face geometry for spine elements:
556 /// The same as the face geometry of the underlying element
557 //=======================================================================
558 template<class ELEMENT>
560 : public virtual FaceGeometry<ELEMENT>
561 {
562 public:
563 /// Constructor
564 FaceGeometry() : FaceGeometry<ELEMENT>() {}
565
566 protected:
567 };
568
569 //=====================================================================
570 /// Explicit definition of the face geometry for spine elements:
571 /// The same as the face geometry of the underlying element
572 //=======================================================================
573 template<class ELEMENT>
575 : public virtual FaceGeometry<FaceGeometry<ELEMENT>>
576 {
577 public:
578 /// Constructor
580
581 protected:
582 };
583
584 //=====================================================================
585 /// Explicit definition of the face geometry for spine elements:
586 /// The same as the face geometry of the underlying element
587 //=======================================================================
588 template<class ELEMENT>
590 : public virtual FaceGeometry<FaceGeometry<ELEMENT>>
591 {
592 public:
593 /// Constructor
595
596 protected:
597 };
598
599
600 //////////////////////////////////////////////////////////////////////////
601 //////////////////////////////////////////////////////////////////////////
602 //////////////////////////////////////////////////////////////////////////
603
604
605 //========================================================================
606 /// General SpineMesh class.
607 ///
608 /// Derived from Mesh with virtual so that
609 /// spine meshes can be derived from general meshes, without
610 /// multiple copies of Mesh objects.
611 //========================================================================
612 class SpineMesh : public virtual Mesh
613 {
614 protected:
615 /// A Spine mesh contains a Vector of pointers to spines
617
618 public:
619 /// Destructor to clean up the memory allocated to the spines
620 virtual ~SpineMesh();
621
622 /// Return the i-th spine in the mesh
623 Spine*& spine_pt(const unsigned long& i)
624 {
625 return Spine_pt[i];
626 }
627
628 /// Return the i-th spine in the mesh (const version)
629 const Spine* spine_pt(const unsigned long& i) const
630 {
631 return Spine_pt[i];
632 }
633
634 /// Return the number of spines in the mesh
635 unsigned long nspine() const
636 {
637 return Spine_pt.size();
638 }
639
640 /// Add a spine to the mesh
642 {
643 Spine_pt.push_back(spine_pt);
644 }
645
646 /// Return a pointer to the n-th global SpineNode
647 // Can safely cast the nodes to SpineNodes
648 SpineNode* node_pt(const unsigned long& n)
649 {
650#ifdef PARANOID
651 if (!dynamic_cast<SpineNode*>(Node_pt[n]))
652 {
653 std::ostringstream error_message;
654 error_message << "Node " << n << "is a " << typeid(Node_pt[n]).name()
655 << ", not a SpineNode" << std::endl;
656
657 throw OomphLibError(error_message.str(),
660 }
661#endif
662 // Return a cast to the pointer to the node
663 return (dynamic_cast<SpineNode*>(Node_pt[n]));
664 }
665
666 /// Return the n-th local SpineNode in element e.
667 /// This is required to cast the nodes in a spine mesh to be
668 /// SpineNodes and therefore allow access to the extra SpineNode data
669 SpineNode* element_node_pt(const unsigned long& e, const unsigned& n)
670 {
671#ifdef PARANOID
672 // Try to cast to FiniteElement
673 FiniteElement* el_pt = dynamic_cast<FiniteElement*>(Element_pt[e]);
674 if (el_pt == 0)
675 {
676 throw OomphLibError(
677 "Can't execute element_node_pt(...) for non FiniteElements",
680 }
681 if (!dynamic_cast<SpineNode*>(el_pt->node_pt(n)))
682 {
683 std::ostringstream error_message;
684 error_message << "Node " << n << "is a "
685 << typeid(el_pt->node_pt(n)).name() << ", not a SpineNode"
686 << std::endl;
687
688 throw OomphLibError(error_message.str(),
691 }
692#endif
693 // Return a cast to the node pointer
694 return (dynamic_cast<SpineNode*>(
695 dynamic_cast<FiniteElement*>(Element_pt[e])->node_pt(n)));
696 }
697
698 /// Assign spines to Spine_pt vector of element
699 // N.B.: Since SpineElement<ELEMENT>'s are templated, we need the template
700 // in this function so that we can do the dynamic cast to a
701 // SpineElement<ELEMENT> template<class ELEMENT> void
702 // add_spine_to_element(const unsigned long &e, Spine* spine)
703 // {dynamic_cast<ELEMENT*>(Element_pt[e])->add_spine(spine);}
704
705 /// Assign equation numbers for spines
707
708 /// Function to describe the dofs of the Spine. The ostream
709 /// specifies the output stream to which the description
710 /// is written; the string stores the currently
711 /// assembled output that is ultimately written to the
712 /// output stream by Data::describe_dofs(...); it is typically
713 /// built up incrementally as we descend through the
714 /// call hierarchy of this function when called from
715 /// Problem::describe_dofs(...)
716 void describe_spine_dofs(std::ostream& out,
717 const std::string& current_string) const;
718
719 /// Overload the mesh_level timestepper function to set the
720 /// timestepper data for the spines
721 void set_mesh_level_time_stepper(TimeStepper* const& time_stepper_pt,
722 const bool& preserve_existing_data)
723 {
724 this->set_spine_time_stepper(time_stepper_pt, preserve_existing_data);
725 }
726
727 /// Set the time stepper forthe spine data that is stored in
728 /// the mesh.
729 void set_spine_time_stepper(TimeStepper* const& time_stepper_pt,
730 const bool& preserve_existing_data);
731
732 /// Set any pinned spine "history" values to be consistent for
733 /// continuation problems
736
737
738 /// Check whether the pointer parameter_pt addresses data stored
739 /// in the spines
741
742 /// Update function to update all nodes of mesh
743 /// [Doesn't make sense to use this mesh with SolidElements anyway,
744 /// so we buffer the case if update_all_solid_nodes is set to
745 /// true.]
746 void node_update(const bool& update_all_solid_nodes = false);
747
748 /// Update function for given spine node -- this must be implemented
749 /// by all specific SpineMeshes.
751
752#ifdef __clang__
753#pragma clang diagnostic push
754#pragma clang diagnostic ignored "-Woverloaded-virtual"
755#endif
756
757 /// Overload the dump function so that the spine data is dumped
758 void dump(std::ofstream& dump_file) const;
759
760#ifdef __clang__
761#pragma clang diagnostic pop
762#endif
763
764 /// Overload the read function so that the spine data is read
765 /// from the restart file
766 void read(std::ifstream& restart_file);
767 };
768
769
770 ///////////////////////////////////////////////////////////////////
771 ///////////////////////////////////////////////////////////////////
772 // Functions for the SpineElement class
773 ///////////////////////////////////////////////////////////////////
774 ///////////////////////////////////////////////////////////////////
775
776
777 //=================================================================
778 /// Construct and fill the node_update_data vector
779 //=================================================================
780 template<class ELEMENT>
782 {
783 // Call function of underlying element
786
787 // Sort out the spine index stuff
788 // Find the data that correspond to spine heights
789 {
790 const unsigned n_node = this->nnode();
791 // Allocate memory
792 if (Spine_geometric_index)
793 {
794 delete[] Spine_geometric_index;
795 }
796 Spine_geometric_index = new unsigned[n_node];
797
798 // Now loop over data and find out where it fits
799 for (unsigned n = 0; n < n_node; n++)
800 {
801 // Find pointer to the spine
802 Spine* const spine_pt =
803 static_cast<SpineNode*>(this->node_pt(n))->spine_pt();
804
805 // If there is a spine then find the pointer to the data
806 if (spine_pt)
807 {
808 // Find the pointer to the data
810
811 // Now find the index of the corresponding spine
812 const unsigned n_node_update_data = this->ngeom_data();
813 for (unsigned i = 0; i < n_node_update_data; i++)
814 {
815 if (this->Geom_data_pt[i] == spine_height_data_pt)
816 {
817 Spine_geometric_index[n] = i;
818 break;
819 }
820 }
821 }
822 // Otherwise issue a warning
823 else
824 {
825 // Set the spine_geometric_index out of range,
826 // which will cause the spine_local_eqn to return a pinned value
827 Spine_geometric_index[n] = this->ngeom_data();
828 }
829 }
830 }
831 }
832
833} // namespace oomph
834
835#endif
e
Definition cfortran.h:571
cstr elem_len * i
Definition cfortran.h:603
GeneralisedTimestepper used to store the arclength derivatives and pervious solutions required in con...
A class that represents a collection of data; each Data object may contain many different individual ...
Definition nodes.h:86
TimeStepper *& time_stepper_pt()
Return the pointer to the timestepper.
Definition nodes.h:238
int geometric_data_local_eqn(const unsigned &n, const unsigned &i)
Return the local equation number corresponding to the i-th value at the n-th geometric data object.
unsigned ngeom_data() const
Return the number of geometric data upon which the shape of the element depends.
Specific implementation of the class for specified element and node type.
FaceGeometry class definition: This policy class is used to allow construction of face elements that ...
Definition elements.h:5002
A general Finite Element class.
Definition elements.h:1317
double size() const
Calculate the size of the element (length, area, volume,...) in Eulerian computational coordinates....
Definition elements.cc:4320
unsigned nnode() const
Return the number of nodes.
Definition elements.h:2214
Node *& node_pt(const unsigned &n)
Return a pointer to the local node n.
Definition elements.h:2179
unsigned ngeom_data() const
A standard FiniteElement is fixed, so there are no geometric data when viewed in its GeomObject incar...
Definition elements.h:2664
virtual void complete_setup_of_dependencies()
Complete the setup of any additional dependencies that the element may have. Empty virtual function t...
Definition elements.h:961
A geometric object is an object that provides a parametrised description of its shape via the functio...
A general mesh class.
Definition mesh.h:67
Vector< Node * > Node_pt
Vector of pointers to nodes.
Definition mesh.h:183
Vector< GeneralisedElement * > Element_pt
Vector of pointers to generalised elements.
Definition mesh.h:186
Nodes are derived from Data, but, in addition, have a definite (Eulerian) position in a space of a gi...
Definition nodes.h:906
An OomphLibError object which should be thrown when an run-time error is encountered....
The SpineElement<ELEMENT> class takes an existing element as a template parameter and adds the necess...
Definition spines.h:477
unsigned * Spine_geometric_index
Array to hold the index of the geometric data associated with the spine height of the spine that affe...
Definition spines.h:481
~SpineElement()
Destructor, clean up the storage allocated to the local equation numbers.
Definition spines.h:511
void complete_setup_of_dependencies()
Complete the setup of additional dependencies. Overloads empty virtual function in GeneralisedElement...
Definition spines.h:781
int spine_local_eqn(const unsigned &n)
Return the local equation number corresponding to the height of the spine at the n-th node.
Definition spines.h:521
SpineElement(FiniteElement *const &element_pt, const int &face_index)
Constructor used for spine face elements.
Definition spines.h:502
SpineElement()
Constructor, call the constructor of the base element.
Definition spines.h:494
A policy class that serves only to establish the interface for assigning the spine equation numbers.
Definition spines.h:456
SpineFiniteElement()
Empty constructor.
Definition spines.h:459
virtual ~SpineFiniteElement()
Emtpty virtual destructor.
Definition spines.h:462
General SpineMesh class.
Definition spines.h:613
void set_consistent_pinned_spine_values_for_continuation(ContinuationStorageScheme *const &continuation_stepper_pt)
Set any pinned spine "history" values to be consistent for continuation problems.
Definition spines.cc:189
void read(std::ifstream &restart_file)
Overload the read function so that the spine data is read from the restart file.
Definition spines.cc:253
const Spine * spine_pt(const unsigned long &i) const
Return the i-th spine in the mesh (const version)
Definition spines.h:629
void dump(std::ofstream &dump_file) const
Overload the dump function so that the spine data is dumped.
Definition spines.cc:229
void add_spine_pt(Spine *const &spine_pt)
Add a spine to the mesh.
Definition spines.h:641
Vector< Spine * > Spine_pt
A Spine mesh contains a Vector of pointers to spines.
Definition spines.h:616
Spine *& spine_pt(const unsigned long &i)
Return the i-th spine in the mesh.
Definition spines.h:623
bool does_pointer_correspond_to_spine_data(double *const &parameter_pt)
Check whether the pointer parameter_pt addresses data stored in the spines.
Definition spines.cc:207
unsigned long nspine() const
Return the number of spines in the mesh.
Definition spines.h:635
void describe_spine_dofs(std::ostream &out, const std::string &current_string) const
Function to describe the dofs of the Spine. The ostream specifies the output stream to which the desc...
Definition spines.cc:154
void set_spine_time_stepper(TimeStepper *const &time_stepper_pt, const bool &preserve_existing_data)
Set the time stepper forthe spine data that is stored in the mesh.
Definition spines.cc:171
SpineNode * node_pt(const unsigned long &n)
Return a pointer to the n-th global SpineNode.
Definition spines.h:648
virtual void spine_node_update(SpineNode *spine_node_pt)=0
Update function for given spine node – this must be implemented by all specific SpineMeshes.
void node_update(const bool &update_all_solid_nodes=false)
Update function to update all nodes of mesh [Doesn't make sense to use this mesh with SolidElements a...
Definition spines.cc:84
virtual ~SpineMesh()
Destructor to clean up the memory allocated to the spines.
Definition spines.cc:66
void set_mesh_level_time_stepper(TimeStepper *const &time_stepper_pt, const bool &preserve_existing_data)
Overload the mesh_level timestepper function to set the timestepper data for the spines.
Definition spines.h:721
unsigned long assign_global_spine_eqn_numbers(Vector< double * > &Dof_pt)
Assign spines to Spine_pt vector of element.
Definition spines.cc:124
SpineNode * element_node_pt(const unsigned long &e, const unsigned &n)
Return the n-th local SpineNode in element e. This is required to cast the nodes in a spine mesh to b...
Definition spines.h:669
Class for nodes that live on spines. The assumption is that each Node lies at a fixed fraction on a s...
Definition spines.h:328
SpineNode(TimeStepper *const &time_stepper_pt, const unsigned &n_dim, const unsigned &n_position_type, const unsigned &initial_nvalue)
Unsteady Constructor, initialise pointers to zero.
Definition spines.h:359
double & fraction()
Set reference to fraction along spine.
Definition spines.h:378
unsigned ngeom_data() const
Return the number of geometric data, zero if no spine.
Definition spines.h:407
double & h()
Access function to spine height.
Definition spines.h:397
SpineMesh * Spine_mesh_pt
Pointer to SpineMesh that this node is a part of. (The mesh implements the node update function(s))
Definition spines.h:338
double Fraction
Private double that represents the fixed fraction along the spine.
Definition spines.h:334
SpineMesh *& spine_mesh_pt()
Access function to Pointer to SpineMesh that this node is a part of and which implements the node upd...
Definition spines.h:391
Spine * Spine_pt
Private internal data pointer to a spine.
Definition spines.h:331
unsigned Node_update_fct_id
ID of node update function (within specific mesh – useful if there are multiple node update functions...
Definition spines.h:342
Spine *& spine_pt()
Access function to spine.
Definition spines.h:372
unsigned & node_update_fct_id()
Access function to ID of node update function (within specific mesh)
Definition spines.h:384
Data ** all_geom_data_pt()
Return the vector of all geometric data.
Definition spines.h:433
GeomObject ** all_geom_object_pt()
Return the vector of all geometric objects.
Definition spines.h:439
SpineNode(const unsigned &n_dim, const unsigned &n_position_type, const unsigned &initial_nvalue)
Steady Constructor, initialise pointers to zero.
Definition spines.h:347
unsigned ngeom_object() const
Return the number of geometric objects, zero if no spine.
Definition spines.h:420
void node_update(const bool &update_all_time_levels_for_new_node=false)
Overload thet node update function, call the update function in the Node's SpineMesh.
Definition spines.cc:44
Spines are used for algebraic node update operations in free-surface fluid problems: They form the ba...
Definition spines.h:64
Vector< Data * > & vector_geom_data_pt()
Return the vector of geometric data.
Definition spines.h:211
~Spine()
Destructor: Wipe Data object that stores the Spine height. All other objects (geometric Data and geom...
Definition spines.h:142
Spine(const double &height, const Vector< Data * > &geom_data_pt, const Vector< GeomObject * > &geom_object_pt)
Constructor: Create the Spine and initialise its height to the specified value. Store the vector of (...
Definition spines.h:115
const double & geom_parameter(const unsigned &i) const
Return i-th geometric parameter that is involved in the node update operations for this Spine....
Definition spines.h:294
void set_geom_data_pt(const Vector< Data * > &geom_data_pt)
Set vector of (pointers to) geometric Data that is involved in the node update operations for this Sp...
Definition spines.h:179
Data * geom_data_pt(const unsigned &i) const
Return i-th geometric Data that is involved in the node update operations for this Spine....
Definition spines.h:205
Data *& spine_height_pt()
Access function to Data object that stores the spine height.
Definition spines.h:156
void add_geom_data_pt(Data *geom_data_pt)
Add (pointer to) geometric Data that is involved in the node update operations for this Spine.
Definition spines.h:191
Data *& geom_data_pt(const unsigned &i)
Return i-th geometric Data that is involved in the node update operations for this Spine.
Definition spines.h:198
unsigned ngeom_object()
Number of geometric objects that is involved in the node update operations for this Spine.
Definition spines.h:218
Vector< Data * > Geom_data_pt
Data that stores the spine height.
Definition spines.h:305
void set_geom_object_pt(const Vector< GeomObject * > &geom_object_pt)
Set vector of (pointers to) geometric objects that is involved in the node update operations for this...
Definition spines.h:225
double & geom_parameter(const unsigned &i)
Return i-th geometric parameter that is involved in the node update operations for this Spine.
Definition spines.h:287
void add_geom_parameter(const double &geom_parameter)
Add geometric parameter involved in the node update operations for this Spine.
Definition spines.h:280
unsigned ngeom_data()
Number of geometric Data that is involved in the node update operations for this Spine.
Definition spines.h:171
GeomObject * geom_object_pt(const unsigned &i) const
Return i-th geometric object that is involved in the node update operations for this Spine....
Definition spines.h:251
void set_geom_parameter(const Vector< double > &geom_parameter)
Set vector of geometric parameters that are involved in the node update operations for this Spine....
Definition spines.h:273
Spine(const double &height)
Constructor: Create the Spine and initialise its height to the specified value.
Definition spines.h:77
unsigned ngeom_parameter()
Number of geometric parameters that are involved in the node update operations for this Spine.
Definition spines.h:265
GeomObject *& geom_object_pt(const unsigned &i)
Return i-th geometric object that is involved in the node update operations for this Spine.
Definition spines.h:244
Spine()
Default constructor: Create the Spine and initialise its height to zero.
Definition spines.h:68
Vector< double > Geom_parameter
Vector that stores doubles that are used in the geometric updates.
Definition spines.h:312
Vector< GeomObject * > Geom_object_pt
Vector that stores the pointers to geometric objects that is involved in the node update operation.
Definition spines.h:309
double & height()
Access function to spine height.
Definition spines.h:150
Data * spine_height_pt() const
Access function to Data object that stores the spine height (const version)
Definition spines.h:163
void add_geom_object_pt(GeomObject *geom_object_pt)
Add (pointer to) geometric object that is involved in the node update operations for this Spine.
Definition spines.h:237
Vector< GeomObject * > & vector_geom_object_pt()
Return the vector of all geometric objects that affect this spine.
Definition spines.h:258
Spine(const double &height, const Vector< Data * > &geom_data_pt)
Constructor: Create the Spine and initialise its height to the specified value. Store the vector of (...
Definition spines.h:90
TAdvectionDiffusionReactionElement<NREAGENT,DIM,NNODE_1D> elements are isoparametric triangular DIM-d...
TAdvectionDiffusionReactionElement()
Constructor: Call constructors for TElement and AdvectionDiffusionReaction equations.
Base class for time-stepping schemes. Timestepper provides an approximation of the temporal derivativ...
DRAIG: Change all instances of (SPATIAL_DIM) to (DIM-1).